Properties
Optional
AbsorptionAmount
AbsorptionAmount?: number
Optional
Attributes
Attributes?: [{
Base: number;
Name: string;
}]
Type declaration
-
Base: number
-
Name: string
Optional
Brain
Brain?: {
memories: {};
}
Optional
DataVersion
DataVersion?: number
DeathTime
DeathTime: number
Dimension
Dimension: number | "minecraft:overworld" | "minecraft:the_nether" | "minecraft:the_end"
EnderItems
EnderItems: []
FallDistance
FallDistance: number
Optional
FallFlying
FallFlying?: number
Optional
HurtByTimestamp
HurtByTimestamp?: number
HurtTime
HurtTime: number
Optional
Invulnerable
Invulnerable?: number
OnGround
OnGround: number
Optional
PortalCooldown
PortalCooldown?: number
Rotation
Rotation: number[]
Optional
SelectedItemSlot
SelectedItemSlot?: number
SleepTimer
SleepTimer: number
Optional
UUID
UUID?: number[]
Optional
XpSeed
XpSeed?: number
abilities
abilities: {
flySpeed?: number;
flying: number;
instabuild: number;
invulnerable: number;
mayBuild?: number;
mayfly: number;
walkSpeed: number;
}
Type declaration
-
Optional
flySpeed?: number
-
flying: number
-
instabuild: number
-
invulnerable: number
-
Optional
mayBuild?: number
-
mayfly: number
-
walkSpeed: number
foodExhaustionLevel
foodExhaustionLevel: number
foodLevel
foodLevel: number
foodSaturationLevel
foodSaturationLevel: number
foodTickTimer
foodTickTimer: number
Optional
playerGameType
playerGameType?: number
Optional
previousPlayerGameType
previousPlayerGameType?: number
Optional
recipeBook
recipeBook?: {
isBlastingFurnaceFilteringCraftable: number;
isBlastingFurnaceGuiOpen: number;
isFilteringCraftable: number;
isFurnaceFilteringCraftable: number;
isFurnaceGuiOpen: number;
isGuiOpen: number;
isSmokerFilteringCraftable: number;
isSmokerGuiOpen: number;
recipes: string[];
toBeDisplayed: string[];
}
Type declaration
-
isBlastingFurnaceFilteringCraftable: number
-
isBlastingFurnaceGuiOpen: number
-
isFilteringCraftable: number
-
isFurnaceFilteringCraftable: number
-
isFurnaceGuiOpen: number
-
isGuiOpen: number
-
isSmokerFilteringCraftable: number
-
isSmokerGuiOpen: number
-
recipes: string[]
-
toBeDisplayed: string[]
Optional
seenCredits
seenCredits?: number
Optional
warden_spawn_tracker
warden_spawn_tracker?: {
cooldown_ticks: number;
ticks_since_last_warning: number;
warning_level: number;
}
Type declaration
-
cooldown_ticks: number
-
ticks_since_last_warning: number
-
warning_level: number