Private
constructorPrivate
_mergeOptional
overridePrivate
pre1d9Gets the version json file.
Static
getGets a set version based on a given manifest or version string. Either do not have to be contained within the manifest database.
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Version data is unique. Each version of the game will generate an unique version object. Take note however. GMLL,unlike the default launcher, will store version data in the same folder as the version it is based upon. If forge still works, but you cannot find the file connected to it...this is why.